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<br>Announced in 2016, Gym is an open-source Python [library](https://git.runsimon.com) developed to assist in the development of reinforcement knowing algorithms. It aimed to standardize how environments are specified in [AI](https://code.balsoft.ru) research, making published research more easily reproducible [24] [144] while providing users with a simple user interface for communicating with these environments. In 2022, [brand-new advancements](https://bpx.world) of Gym have been moved to the library Gymnasium. [145] [146]
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<br>Gym Retro<br>
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<br>Released in 2018, Gym Retro is a platform for [reinforcement learning](https://it-storm.ru3000) (RL) research study on computer game [147] utilizing RL algorithms and study generalization. Prior RL research study focused mainly on enhancing agents to solve single jobs. Gym Retro gives the [capability](https://manilall.com) to generalize in between video games with comparable concepts however various appearances.<br>
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<br>RoboSumo<br>
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<br>Released in 2017, [RoboSumo](https://animployment.com) is a virtual world where humanoid metalearning robotic representatives at first do not have knowledge of how to even walk, but are given the objectives of finding out to move and to push the opposing agent out of the ring. [148] Through this adversarial knowing procedure, the representatives [discover](https://git.blinkpay.vn) how to adjust to altering conditions. When an agent is then eliminated from this virtual environment and positioned in a brand-new virtual environment with high winds, the representative braces to remain upright, recommending it had actually discovered how to stabilize in a generalized way. [148] [149] OpenAI's Igor Mordatch argued that competition in between representatives could produce an [intelligence](https://navar.live) "arms race" that might increase an agent's capability to function even outside the context of the competitors. [148]
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<br>OpenAI 5<br>
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<br>OpenAI Five is a team of 5 OpenAI-curated bots utilized in the competitive five-on-five computer game Dota 2, that learn to play against human players at a high ability level entirely through experimental algorithms. Before becoming a group of 5, the very first public presentation happened at The [International](https://becalm.life) 2017, the annual premiere champion competition for the video game, where Dendi, an expert Ukrainian player, lost against a bot in a [live individually](https://stepstage.fr) match. [150] [151] After the match, CTO Greg Brockman explained that the bot had learned by playing against itself for two weeks of real time, and that the learning software application was an action in the instructions of producing software that can manage complicated tasks like a surgeon. [152] [153] The system uses a form of support knowing, as the bots learn with time by playing against themselves [hundreds](http://120.25.165.2073000) of times a day for months, and are rewarded for actions such as killing an enemy and taking map goals. [154] [155] [156]
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<br>By June 2018, the ability of the bots broadened to play together as a full group of 5, and they had the ability to defeat teams of [amateur](https://music.michaelmknight.com) and semi-professional gamers. [157] [154] [158] [159] At The [International](https://git.aaronmanning.net) 2018, OpenAI Five played in 2 exhibit matches against expert gamers, but wound up losing both games. [160] [161] [162] In April 2019, OpenAI Five defeated OG, the ruling world champs of the game at the time, 2:0 in a live exhibit match in San Francisco. [163] [164] The bots' final public appearance came later that month, where they played in 42,729 total video games in a four-day open online competitors, winning 99.4% of those video games. [165]
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<br>OpenAI 5's systems in Dota 2's bot player reveals the challenges of [AI](http://122.51.6.97:3000) systems in multiplayer online fight arena (MOBA) games and how OpenAI Five has shown making use of deep reinforcement learning (DRL) agents to attain superhuman proficiency in Dota 2 matches. [166]
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<br>Dactyl<br>
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<br>Developed in 2018, Dactyl uses maker discovering to train a Shadow Hand, a human-like robot hand, to manipulate physical things. [167] It discovers completely in simulation using the same RL algorithms and training code as OpenAI Five. OpenAI took on the [item orientation](http://compass-framework.com3000) issue by utilizing domain randomization, a simulation method which exposes the student to a variety of experiences rather than attempting to fit to truth. The set-up for Dactyl, aside from having motion tracking cams, also has RGB cams to permit the robotic to manipulate an arbitrary object by seeing it. In 2018, OpenAI revealed that the system was able to manipulate a cube and an octagonal prism. [168]
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<br>In 2019, OpenAI showed that Dactyl could solve a [Rubik's Cube](http://106.52.121.976088). The robotic had the ability to fix the puzzle 60% of the time. Objects like the Rubik's Cube present complicated physics that is harder to model. OpenAI did this by improving the robustness of Dactyl to perturbations by utilizing Automatic Domain Randomization (ADR), a simulation approach of generating progressively more tough environments. ADR differs from manual domain randomization by not requiring a human to specify randomization ranges. [169]
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<br>API<br>
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<br>In June 2020, OpenAI revealed a multi-purpose API which it said was "for accessing brand-new [AI](https://viraltry.com) designs developed by OpenAI" to let developers contact it for "any English language [AI](https://careerworksource.org) job". [170] [171]
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<br>Text generation<br>
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<br>The business has actually promoted generative pretrained transformers (GPT). [172]
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<br>OpenAI's initial GPT model ("GPT-1")<br>
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<br>The initial paper on generative pre-training of a transformer-based language design was written by Alec Radford and his associates, and released in [preprint](https://git.rongxin.tech) on OpenAI's website on June 11, [wiki.myamens.com](http://wiki.myamens.com/index.php/User:LoreenErtel66) 2018. [173] It demonstrated how a generative model of language could obtain world knowledge and procedure long-range dependences by pre-training on a diverse corpus with long stretches of adjoining text.<br>
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<br>GPT-2<br>
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<br>Generative Pre-trained Transformer 2 ("GPT-2") is a without supervision transformer language design and the successor to OpenAI's original GPT design ("GPT-1"). GPT-2 was revealed in February 2019, with just limited demonstrative versions initially released to the general public. The complete variation of GPT-2 was not immediately launched due to issue about potential abuse, consisting of applications for writing fake news. [174] Some specialists expressed uncertainty that GPT-2 presented a significant risk.<br>
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<br>In response to GPT-2, the Allen Institute for Artificial Intelligence [reacted](http://motojic.com) with a tool to find "neural fake news". [175] Other researchers, such as Jeremy Howard, warned of "the technology to completely fill Twitter, email, and the web up with reasonable-sounding, context-appropriate prose, which would muffle all other speech and be impossible to filter". [176] In November 2019, OpenAI released the total variation of the GPT-2 language model. [177] Several sites host interactive demonstrations of different circumstances of GPT-2 and other transformer designs. [178] [179] [180]
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<br>GPT-2's [authors argue](http://182.92.196.181) without supervision language designs to be general-purpose learners, illustrated by GPT-2 attaining modern accuracy and perplexity on 7 of 8 zero-shot tasks (i.e. the model was not additional trained on any task-specific input-output examples).<br>
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<br>The corpus it was trained on, called WebText, contains a little 40 gigabytes of text from [URLs shared](http://47.116.130.49) in Reddit submissions with at least 3 upvotes. It avoids certain problems [encoding vocabulary](https://ttemployment.com) with word tokens by utilizing byte pair encoding. This allows representing any string of characters by encoding both individual characters and multiple-character tokens. [181]
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<br>GPT-3<br>
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<br>First explained in May 2020, [Generative Pre-trained](http://101.34.211.1723000) [a] Transformer 3 (GPT-3) is an unsupervised transformer language design and the follower to GPT-2. [182] [183] [184] OpenAI mentioned that the full version of GPT-3 contained 175 billion specifications, [184] two orders of magnitude larger than the 1.5 billion [185] in the full variation of GPT-2 (although GPT-3 designs with as few as 125 million specifications were likewise trained). [186]
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<br>OpenAI mentioned that GPT-3 succeeded at certain "meta-learning" jobs and could generalize the function of a single input-output pair. The GPT-3 release paper offered examples of translation and cross-linguistic transfer learning between English and Romanian, and between English and German. [184]
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<br>GPT-3 significantly enhanced benchmark outcomes over GPT-2. OpenAI cautioned that such scaling-up of language models could be approaching or encountering the fundamental capability constraints of predictive language designs. [187] Pre-training GPT-3 required a number of thousand petaflop/s-days [b] of compute, compared to tens of petaflop/s-days for the full GPT-2 model. [184] Like its predecessor, [174] the GPT-3 trained model was not immediately launched to the public for issues of possible abuse, although OpenAI prepared to enable gain access to through a paid cloud API after a two-month free personal beta that began in June 2020. [170] [189]
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<br>On September 23, 2020, GPT-3 was licensed specifically to Microsoft. [190] [191]
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<br>Codex<br>
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<br>Announced in mid-2021, Codex is a descendant of GPT-3 that has additionally been trained on code from 54 million GitHub repositories, [192] [193] and is the [AI](http://47.114.187.111:3000) powering the code autocompletion tool GitHub Copilot. [193] In August 2021, an API was released in private beta. [194] According to OpenAI, the model can develop working code in over a dozen shows languages, many efficiently in Python. [192]
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<br>Several problems with problems, style defects and security vulnerabilities were mentioned. [195] [196]
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<br>GitHub Copilot has been accused of discharging copyrighted code, without any author attribution or license. [197]
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<br>OpenAI announced that they would cease assistance for Codex API on March 23, [archmageriseswiki.com](http://archmageriseswiki.com/index.php/User:KarissaGleason) 2023. [198]
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<br>GPT-4<br>
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<br>On March 14, 2023, OpenAI announced the release of Generative Pre-trained 4 (GPT-4), capable of accepting text or image inputs. [199] They revealed that the upgraded technology passed a simulated law school bar examination with a score around the top 10% of test takers. (By contrast, GPT-3.5 scored around the bottom 10%.) They said that GPT-4 could likewise check out, evaluate or create as much as 25,000 words of text, and [compose code](https://gogs.artapp.cn) in all significant shows languages. [200]
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<br>Observers reported that the model of [ChatGPT utilizing](https://activitypub.software) GPT-4 was an enhancement on the previous GPT-3.5-based model, with the caveat that GPT-4 retained some of the problems with earlier modifications. [201] GPT-4 is also efficient in taking images as input on ChatGPT. [202] OpenAI has declined to expose different technical details and data about GPT-4, such as the exact size of the model. [203]
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<br>GPT-4o<br>
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<br>On May 13, 2024, OpenAI announced and released GPT-4o, which can process and create text, images and audio. [204] GPT-4o attained advanced outcomes in voice, multilingual, and vision benchmarks, setting brand-new records in audio speech recognition and translation. [205] [206] It scored 88.7% on the Massive Multitask Language Understanding (MMLU) standard compared to 86.5% by GPT-4. [207]
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<br>On July 18, 2024, OpenAI launched GPT-4o mini, a smaller sized version of GPT-4o changing GPT-3.5 Turbo on the ChatGPT user interface. Its API costs $0.15 per million input tokens and $0.60 per million output tokens, compared to $5 and $15 respectively for GPT-4o. OpenAI anticipates it to be particularly beneficial for business, startups and designers looking for to automate services with [AI](https://gitea.viamage.com) representatives. [208]
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<br>o1<br>
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<br>On September 12, 2024, OpenAI launched the o1-preview and o1-mini designs, which have actually been developed to take more time to consider their reactions, causing greater accuracy. These designs are particularly effective in science, coding, and reasoning jobs, and were made available to ChatGPT Plus and Team members. [209] [210] In December 2024, o1-preview was replaced by o1. [211]
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<br>o3<br>
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<br>On December 20, 2024, OpenAI revealed o3, the follower of the o1 thinking design. OpenAI also unveiled o3-mini, a lighter and quicker variation of OpenAI o3. Since December 21, 2024, this model is not available for public usage. According to OpenAI, they are evaluating o3 and o3-mini. [212] [213] Until January 10, 2025, safety and security researchers had the chance to obtain early access to these models. [214] The design is called o3 instead of o2 to prevent confusion with telecommunications companies O2. [215]
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<br>Deep research<br>
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<br>Deep research is a representative developed by OpenAI, unveiled on February 2, 2025. It leverages the capabilities of OpenAI's o3 design to carry out extensive web browsing, data analysis, and synthesis, providing detailed reports within a timeframe of 5 to 30 minutes. [216] With browsing and Python tools made it possible for, it reached an accuracy of 26.6 percent on HLE (Humanity's Last Exam) standard. [120]
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<br>Image category<br>
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<br>CLIP<br>
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<br>[Revealed](https://gitea.mpc-web.jp) in 2021, CLIP (Contrastive Language-Image Pre-training) is a design that is trained to analyze the semantic similarity in between text and images. It can especially be used for image classification. [217]
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<br>Text-to-image<br>
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<br>DALL-E<br>
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<br>Revealed in 2021, DALL-E is a Transformer design that develops images from textual descriptions. [218] DALL-E uses a 12-billion-parameter variation of GPT-3 to translate natural language inputs (such as "a green leather bag formed like a pentagon" or "an isometric view of a sad capybara") and produce corresponding images. It can create images of sensible things ("a stained-glass window with a picture of a blue strawberry") along with objects that do not exist in reality ("a cube with the texture of a porcupine"). Since March 2021, no API or code is available.<br>
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<br>DALL-E 2<br>
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<br>In April 2022, OpenAI announced DALL-E 2, an updated variation of the design with more reasonable results. [219] In December 2022, OpenAI published on GitHub software application for Point-E, a new fundamental system for [transforming](http://47.92.27.1153000) a text description into a 3-dimensional design. [220]
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<br>DALL-E 3<br>
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<br>In September 2023, OpenAI announced DALL-E 3, a more powerful model better able to generate images from complex descriptions without manual prompt engineering and render complicated details like hands and text. [221] It was launched to the public as a ChatGPT Plus feature in October. [222]
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<br>Text-to-video<br>
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<br>Sora<br>
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<br>Sora is a text-to-video design that can produce videos based on brief detailed prompts [223] in addition to [extend existing](https://gitea.oo.co.rs) videos forwards or in [reverse](https://git.xantxo-coquillard.fr) in time. [224] It can generate videos with resolution as much as 1920x1080 or 1080x1920. The optimum length of created videos is unidentified.<br>
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<br>Sora's advancement group named it after the Japanese word for "sky", to symbolize its "endless innovative potential". [223] Sora's innovation is an adaptation of the technology behind the DALL · E 3 [text-to-image](https://noxxxx.com) model. [225] OpenAI trained the system using publicly-available videos in addition to copyrighted videos accredited for that function, but did not reveal the number or [links.gtanet.com.br](https://links.gtanet.com.br/fredricbucki) the specific sources of the videos. [223]
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<br>OpenAI demonstrated some Sora-created high-definition videos to the general public on February 15, 2024, specifying that it might create videos approximately one minute long. It also shared a technical report highlighting the methods used to train the design, and the model's abilities. [225] It acknowledged some of its shortcomings, consisting of struggles replicating complicated physics. [226] Will Douglas Heaven of the MIT Technology Review called the demonstration videos "excellent", however noted that they must have been cherry-picked and might not represent Sora's typical output. [225]
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<br>Despite uncertainty from some scholastic leaders following Sora's public demo, notable entertainment-industry figures have actually shown significant interest in the technology's capacity. In an interview, actor/filmmaker Tyler Perry revealed his awe at the innovation's capability to create practical video from text descriptions, mentioning its potential to transform storytelling and content creation. He said that his enjoyment about Sora's possibilities was so strong that he had actually decided to pause prepare for broadening his Atlanta-based film studio. [227]
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<br>Speech-to-text<br>
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<br>Whisper<br>
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<br>Released in 2022, Whisper is a general-purpose speech recognition model. [228] It is trained on a big dataset of diverse audio and is also a multi-task model that can perform multilingual speech recognition in addition to speech translation and language recognition. [229]
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<br>Music generation<br>
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<br>MuseNet<br>
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<br>Released in 2019, MuseNet is a deep neural net trained to forecast subsequent musical notes in MIDI music files. It can produce songs with 10 [instruments](http://8.137.12.293000) in 15 styles. According to The Verge, a tune created by MuseNet tends to start fairly but then fall under mayhem the longer it plays. [230] [231] In pop culture, initial applications of this tool were used as early as 2020 for the internet psychological thriller Ben Drowned to create music for the titular character. [232] [233]
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<br>Jukebox<br>
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<br>Released in 2020, Jukebox is an open-sourced algorithm to generate music with vocals. After training on 1.2 million samples, the system accepts a category, artist, and a snippet of lyrics and outputs tune samples. OpenAI mentioned the tunes "show local musical coherence [and] follow conventional chord patterns" however acknowledged that the tunes do not have "familiar bigger musical structures such as choruses that repeat" which "there is a significant space" between [Jukebox](http://www.zjzhcn.com) and human-generated music. The Verge mentioned "It's technologically outstanding, even if the results sound like mushy versions of songs that might feel familiar", while Business Insider mentioned "surprisingly, some of the resulting tunes are memorable and sound legitimate". [234] [235] [236]
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<br>Interface<br>
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<br>Debate Game<br>
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<br>In 2018, OpenAI launched the Debate Game, which teaches makers to dispute toy problems in front of a human judge. The purpose is to research whether such an approach may assist in auditing [AI](http://1.12.255.88) decisions and in establishing explainable [AI](http://118.195.226.124:9000). [237] [238]
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<br>Microscope<br>
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<br>Released in 2020, Microscope [239] is a collection of visualizations of every significant layer and nerve cell of eight [neural network](http://106.52.134.223000) models which are often studied in interpretability. [240] Microscope was produced to analyze the features that form inside these neural networks quickly. The designs consisted of are AlexNet, VGG-19, different versions of Inception, and different versions of CLIP Resnet. [241]
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<br>ChatGPT<br>
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<br>Launched in November 2022, ChatGPT is an expert system tool built on top of GPT-3 that supplies a conversational user interface that enables users to ask concerns in natural language. The system then reacts with an answer within seconds.<br>
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